So, what do you actually do once you’re in your Island? There aren’t any written rules on what to do, and you’re free to explore and check out anything that you like. However, having an idea of the types of activities that can be done can help you create a schedule for yourself, or even a check-list.
When you play Animal Crossing, there’s an overall goal that you have to do, this is apparent in all types of Animal Crossing games. This will guide you on your main objective when starting out on your island.
* You are the only human villager, and you’ll start off in a new place with nothing much but a tent. A few other villagers will be in the area as well.
* Tom Nook will provide you with the services that you need for starting off, and you’ll have a debt that you’ll have to repay. You’ll have to earn Bells by gathering items, selling them, and then slowly pay off your balance. You can also start unlocking new items and features, and you can slowly upgrade.
* You will have to establish a community, and befriend other Villagers as well. There isn’t any deadline for your progress. The game follows real time so you can decide on the progression of upgrading. You can decide if you want a fast-paced development or slow and steady one.
Now that you know what your overall goal is, you can then check what kind of specific activities can be done. There are a lot of features in the game that you can do, and knowing which activity you want to get will help you establish your routine. Here are some of the activities that can be done while playing:
* Upgrading your Home
* Collecting Furniture, decorations, for your home
* Creating patterns for your Clothing, and other items
* Completing errands to earn Bells
* Fishing
* Gathering items and selling them
* Catching Insects
* Catching Fish
* Collecting Seashells
* Digging up Fossils
* Picking Flowers
* Collecting Fruit
* Interacting with other Villagers, completing their requests and befriending them
* Participating in events and holidays
* Visiting other Islands
* Unlocking facilities such as Museums, Shops, etc.
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