Unlike most other videos games presently on the market, Super Mario Odyssey features a variety of controls that players will use while playing. These include not only the basic movements for Mario, but also the attacks and actions he has, as well as what Cappy brings to the table. Most of these actions can be done simply by pressing certain buttons and joysticks; however, some attacks, like when tossing and using Cappy, can be down using the motion sensory of the controller. if you ever need a refresher on all the things Mario can do, you can refer back to the Help Menu option. Most of Mario's movements and attacks tend to fall under two different categories: Basic Controls & Basic Actions.
Basic Controls
Left Joystick: Move/Run
Right Joystick: Look Around
Plus: Pause
Minus: View Map
D-Pad (Down): Snapshot Mode
R: Reset Camera
ZL: Crouch
B & A: Jump
X & Y: Throw Cap
Basic Actions
ZL + B (Running): Long Jump
ZL (Midair): Ground Pound
ZL + Y (Midair): Dive
ZL (Midair) + B (Hitting Ground): Ground Pound Jump
ZL + B: Backward Somersault
Z + Y: Roll
Joystick + B (Opposite Direction): Side Somersault
B + B + B (Running): Triple Jump
Jump (Wall) + B: Wall Jump
Y (Enemy): Cappy Capture
JoyCons (Upward): Upward Throw
JoyCons (Downward): Downward Throw
JoyCons (Sideways): Spin Throw
JoyCons (After Throwing Cap): Homing Cap Throw
Y (Press & Hold): Cap Throw & Hold
Y (Press & Hold) + Jump (Cap): Cap Jump
B (Underwater): Swim
ZL + Y (Underwater): Quick Swim
Y (Near Object): Hold/Throw Objects
Joystick (Rotate): Spin
Joystick + Y (8-bit Mural): Dash
ZL (Atop Warp Pipe): Enter Warp Pipe